Changelog
[0.2.1] - 2026-06-04
Changed
- css: center render when there are no melds
- fix: restrict X as a tile of the z suit
- fix: match
mj: ONLY when it's delimited by a single backtick
[0.2.0] - 2026-06-04
Added
- feat: backtick inline syntax
mj:... to render tile groups or a whole hand inline.
- feat:
Xz notation for a face-down tile (e.g. :Xz:).
Changed
- css: style tiles with a depth/side face.
- css: slightly rounded corners; lighter tile background and border in dark mode.
- css: left-align the block with symmetric margins, right-justify called melds, and center the draw tile between the hand and the melds.
- css: scale the dora/ura/waits indicator row to 90%.
[0.1.2] - 2026-05-08
Added
- feat: add
waits section after dora and ura.
Changed
- refactor: rename
uradora to ura throughout: Hand.ura_indicators field, ura block option key, CSS class mahjong-ura, and display label.
- Restyle dora/ura/waits indicator labels: stacked above tiles.
[0.1.1] - 2026-03-16
Changed
- docs: use
zensical.toml instead of mkdocs.yml to configure Zensical for documentation.
- refactor: push extension config to superfences state eagerly in
extendMarkdown instead of lazily in superfences_validator.
- refactor: use
parse_tiles() instead of parse() for dora, uradora, and draw options in apply_hand_options.
Removed
- feat: remove built-in
MahjongBlockProcessor in favor of pymdownx.superfences.
- chore: remove
MahjongInlineProcessor and INLINE_TILE_PATTERN from public API.
- chore: remove unused CSS hand size variant rules.
- chore: remove redundant
Hand.total_tile_count property (use len(hand.all_tiles) instead).
- chore: remove unreachable
if not tiles guard in MahjongInlineProcessor.handleMatch.
[0.1.0] - 2026-02-09